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Death with a green-lit scythe and an Arcana card
MapsConfirmed

Catacombs Map and Gate Route

Quick Answer

Collect the keys held by The Fallen, Joan of Arc, and Medusa to enter the Catacombs route. This overview covers progression, not a complete hidden-room or pickup map.

To enter the Catacombs route, collect the keys held by the three early guardians: The Fallen, Joan of Arc, and Medusa. The Catacombs then lead to Rose's first confrontation with Death. This page gives that progression context; it does not contain a verified full map, every hidden-room location, or an exhaustive pickup checklist.

The area is called Catacombs of Paris. It is part of the city-side progression beneath Paris, rather than a generic name for every underground room in Dracula's Castle.

Open the guardian gate

Rose learns after defeating The Fallen that other guardians hold keys to the gate. Joan of Arc and Medusa are part of the same early objective. The route is therefore tied to completing those guardian encounters, not to finding an ordinary key in an unrelated chest.

Before enteringWhat to confirm
The Fallen's routeThe boss has been defeated and its key collected
Joan of Arc's routeThe guardian encounter and key are complete
Medusa's routeThe guardian encounter and key are complete
The gateReturn with the required guardian keys

The order of the other guardian routes is not fixed by this checklist. It identifies the required encounters without claiming a universal turn-by-turn sequence through the city.

Distinguish the region from earlier sewers

The first boss is encountered in the sewers, but that does not make his arena the whole Catacombs region. The keys open the later underground progression where Rose investigates the gathering of souls and Dracula's return.

When comparing a guide with your map, match the area label and current story objective. A sewer room containing an early anchor is not automatically a Catacombs pickup location.

Continue through the early Death encounter

Rose after the first Death attack in the Catacombs

The route culminates in an early battle against Death. Rose is overwhelmed, and the following scene advances the story. A fast defeat there is not, by itself, evidence that you missed an essential upgrade elsewhere in the Catacombs.

Let the battle and cutscene finish before reloading. The later Death confrontation is a separate progression event; instructions for that later fight should not be used as proof that you must defeat him normally on this visit.

Save side routes for the ability they need

Some routes in the early city areas become useful again after Rose gains later movement abilities. Mark an inaccessible barrier with its visible feature so you can distinguish a cracked floor from a high ledge when planning a return.

This guide does not assign a particular Relic, weapon, or upgrade to an unverified Catacombs room. A branch visible on a map is not enough to identify its contents. Similarly, later access to a region does not prove that every item can be collected with the same ability.

Scope of this map guide

The supported route is the guardian gate, the Catacombs story passage, and the early encounter with Death. Exact room connections, collectible counts, optional-boss entrances, and complete cleanup paths are not verified here.

Use the key checklist to resolve an entry problem, and use the encounter distinction to avoid mistaking a story defeat for a blocked route. For the last missing room or item, this page cannot responsibly substitute an invented coordinate or label for a confirmed location.

Continue with Dracula's Castle Entrance for the next major approach, or Death: First Encounter for the distinction between the two Death encounters.